
Here’s the solution to each in the order they appear: May and Cody will need to successfully complete a number of minigames on screen to continue. When you’re ready, interact with the joysticks in front of the TV. There’s a lava lamp and a constellation globe to interact with, if you’d like. Ground pound the circle in front of them to hear their, erm, catch phrases.if you will.Īfter that, continue through the pathway forward and you’ll enter a large room. The one leading up leads to a small room with two action figures from a game called A Way Out, which happens to be the game made by Hazelight before It Takes Two. Up ahead is a pathway that leads up and one that leads forward. Head around the corner by the globe and you’ll see what we see below on the right: There’s a lava lamp you can interact with - this isn’t necessary by any means, but everyone loves a good lava lamp - and a globe of constellations that can be spun. When you’re ready, feel free to explore the area.

The first to hit the other player dead-on with three projectiles wins. Move the tank with the right stick, control its aim (the small white circle on the ground ahead of you determines where the tank projectile will land) and RT/R2 is what’s pressed to shoot. The objective is to hit the other player three times. When the game begins, you’ll both be in charge of a tank.

To play Tank Brothers, both Cody and May must interact with the gameboy-like handhelds laying on the ground by the tambourine. Walk forward and when you first see some pillows that you can climb up by jumping, do so and you’ll find the tambourine floating above. The first of SEVEN minigames in Rose’s Room is up ahead.

Pretty quickly, you should hear the tap of a tambourine nearby. Feel free to explore the area around here and when you’re ready, proceed forward. This is the first chapter of Rose’s Room and as the name suggests, it’s a pillow fort. Please click or tap the links below to jump to different sections:
